[Case 02]

Reimagining how undergraduate students discover library workshops

Higher Education - Service Design

[Project Overview]

University of Miami Libraries offers workshops, but many undergraduate students are unaware they exist, struggle to find them, or don't see the programming as designed for them.

Our team partnered with University of Miami Libraries to explore how its workshops could better reach undergraduate students. Through stakeholder research and student observation, we identified barriers around awareness, discoverability, and relevance, then explored and prototyped new approaches to undergraduate outreach.

Methods

  • Stakeholder Interviews

  • User Observation

  • Crazy 8s

  • Concept Testing


Role

  • Research

  • Synthesis

  • Ideation

  • Projection Organization

Team

  • 4 Students

  • Collaborative Project

Duration

  • 2 Months

Deliverables

  • Outreach Concepts

  • Promotional Prototype

  • Survey Prototype

  • Strategic Recommendations

[01] Frame

We started with an awareness problem.

Our team began with a broad challenge: the University of Miami Libraries wanted to better reach undergraduate students with its workshops. Before jumping into solutions, we met with a librarian to understand how workshops were currently designed, promoted, and used.

What we heard from the stakeholder
What we found

01 · Graduate-focused programming
Existing workshops were primarily designed around graduate students, creating a need for programming that felt more relevant to undergraduates.

02 · Limited undergraduate outreach
The library identified marketing and outreach as a major challenge and wanted better ways to reach undergraduate students.

03 · A need for better targeting
The library wanted to understand what workshops undergraduates actually needed and how programming could better serve specific student groups.

Next Question:

What does the workshop experience look like from the student’s perspective?

[03] Reframe

The problem was bigger than awareness.

Bringing the stakeholder interview and student observations together changed how we understood the challenge. Increasing promotion could help students learn that workshops exist, but it would not address whether students could easily find them, understand their value, or see them as relevant to their needs.

Mapping the system behind the problem

Our observations showed that low engagement wasn't caused by a single barrier. We mapped the broader system around library workshops to understand how awareness, access, relevance, format, attention, and feedback interacted with the people and processes surrounding the program.

What the system map reveled

Multiple barriers to

engagement

Awareness was only one constraint. Access, relevance, format, attention, and feedback also influenced whether students engaged.

Discovery depended on a

larger network

Professors, campus resources, student organizations, and peers could all influence whether students discovered and trusted workshops.

The system lacked a

feedback loop

Without consistent student feedback, the library had limited insight into undergraduate needs and how programming could improve.

Reframing the challenge

How might we help undergraduate students more easily discover, understand, and engage with library workshops that feel relevant to their needs?

[04] Explore

We explored multiple interventions.

With the problem reframed around more than awareness, our team explored different ways to make workshops easier to discover, more relevant to undergraduate students, and more engaging. Rather than committing to one solution immediately, we used different ideation methods to consider interventions across multiple parts of the experience.

01

Awareness

Help students discover workshops

  • Posters

  • QR codes

  • Faculty Partnership

02

Campus Outreach

Reach students through trusted campus networks

  • Student ambassadors

  • Campus Resource Partnership

03

Engagement

Engagement

Give students a reason to participate

  • Class Credit

  • Incentives

  • Group Sign-Ups

04

Workshop Format

Workshop Format

Make participation easier and more approachable

  • Pop-Up's

  • Mini Workshops

  • In-class Sessions

We started with visibility.

Our initial direction focused on physical flyers as a way to make library workshops more visible to undergraduate students. Rather than expecting students to navigate the library website to discover opportunities, we explored using clear workshop information and QR codes to create a more direct entry point.

My Poster Prototype

Teammate's Poster Prototype

Teammate's Poster Prototype

Feedback pushed us beyond flyers.

During a Black Hat critique, classmates challenged whether students would actually notice physical flyers. We realized that increasing awareness alone might not solve the problem, so we returned to brainstorming and explored partnerships with professors and existing campus resources. These partnerships could connect students with workshops through places they already relied on, rather than expecting them to discover the opportunities independently.

My Crazy 8s

Teammates Crazy 8s

Our Shift in Thinking

From promoting workshops to bringing workshops closer to students.

Rather than relying solely on flyers, we began exploring partnerships with professors and existing campus resources. These channels could connect students with relevant workshops through places they already visit and trust.

[05] Prototype & Reflect

We translated our ideas into something tangible.

Alongside exploring new outreach strategies, our team developed a survey prototype to better understand undergraduate students' workshop interests, preferences, and barriers to participation. The goal was to help the library make future programming decisions based on direct student feedback rather than assumptions.

Bringing our findings back to the library.

We brought our research, design process, and proposed solutions together in a final presentation for the University of Miami Libraries. We shared our findings from student interviews and observations, explained how feedback shifted our thinking beyond flyers, and presented our survey prototype alongside recommendations for improving undergraduate workshop engagement.

What we delivered & what's next.

Project outcomes

  • Outreach and flyer concepts

  • Undergraduate workshop survey prototype

  • Stakeholder presentation and recommendations

Opportunities to explore

  • Collect broader student feedback

  • Test flyer effectiveness and discoverability

  • Explore faculty and campus partnerships

What this project taught me.

The most valuable part of this project was learning when to reconsider an initial solution. Student observations revealed that discoverability was part of the problem, while feedback on our flyers challenged whether visibility alone would lead to engagement. This experience reinforced the importance of questioning assumptions and exploring the systems surrounding a user experience.

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